原理圖
實物圖
部分程序
#include<reg52.h>
#define uchar unsigned char
sbit P3_4=P3^4;
//code uchar tab[10]={0x40,0x79,0x24,0x30,0x19,0x12,0x02,0x78,0x00,0x10,};
//code uchar tab[10]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,};
code uchar tab[10]={0xbf,0x86,0xdb,0xcf,0x66,0xed,0xfd,0x87,0xff,0xef,};
uchar sz[4];
int qw,bw,sw,gw,a,b,c;
void disp(void)
{
for(c=3;c>=0;c--)
{
SBUF=tab[sz[c]];
while(!TI);
TI=0;
}
}
void scjs(void)interrupt 3
{
TH1=0X3C;
TL1=0xB0;
a=a+1;
if(a==2)
{
a=0;
P3_4=!P3_4;
if(P3_4==0)
{
b=TH0*256+TL0;
///yw=sz[0]=b/100000;
//ww=sz[0]=b/10000%10;
qw=sz[0]=b/1000%10;
bw=sz[1]=b/100%10;
sw=sz[2]=b/10%10;
gw=sz[3]=b%10;
disp();
}
}
}
main()
{
TMOD=0x15;
IE=0X88;
TH1=0X3C;
TL1=0XB0;
TR0=1;
TR1=1;
a=0;
while(1);
}
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