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使用eclipse新建一個(gè)C Project,配置好各種屬性之后,發(fā)現(xiàn)不能生成img文件,當(dāng)然可以手動(dòng)使用elf2img轉(zhuǎn)換,這好像很麻煩,應(yīng)該在eclipse那里可以設(shè)置的,不過沒有發(fā)現(xiàn)在那里,所以就直接手動(dòng)修改工程的配置文件。轉(zhuǎn)到eclipse的C Project下面,用UltraEdit打開 .cproject ,
找到這樣的一個(gè)配置語句
<configuration artifact buildArtefactType="org.eclipse.cdt.cross.arm.gnu.buildArtefactType.application" buildProperties="org.eclipse.cdt.build.core.buildType=org.eclipse.cdt.build.core.buildType.debug,org.eclipse.cdt.build.core.buildArtefactType=org.eclipse.cdt.cross.arm.gnu.buildArtefactType.application" description="" id="org.eclipse.cdt.cross.arm.gnu.sourcery.windows.elf.debug.897102914" parent="org.eclipse.cdt.cross.arm.gnu.sourcery.windows.elf.debug">
這個(gè)語句的前面總是有一句 <storageModule moduleId="cdtBuildSystem" version="4.0.0">
在后面再加一個(gè)配置屬性:
postannouncebuildStep="Converting ELF to image (.img) format" postbuildStep=""${FX3_INSTALL_PATH}\util\elf2img\elf2img.exe" -i ${ProjName}.elf -o ${ProjName}.img"
變成這樣的:
<configuration artifact buildArtefactType="org.eclipse.cdt.cross.arm.gnu.buildArtefactType.application" buildProperties="org.eclipse.cdt.build.core.buildType=org.eclipse.cdt.build.core.buildType.debug,org.eclipse.cdt.build.core.buildArtefactType=org.eclipse.cdt.cross.arm.gnu.buildArtefactType.application" description="" id="org.eclipse.cdt.cross.arm.gnu.sourcery.windows.elf.debug.897102914" parent="org.eclipse.cdt.cross.arm.gnu.sourcery.windows.elf.debug" postannouncebuildStep="Converting ELF to image (.img) format" postbuildStep=""${FX3_INSTALL_PATH}\util\elf2img\elf2img.exe" -i ${ProjName}.elf -o ${ProjName}.img">
這個(gè)其實(shí)是針對Debug編譯版本的配置,用搜索的方法,找到下面一句對Release的做同樣的配置即可。
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